The Art of Walt Disney From Mickey Mouse to the Magic Kingdom Book

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Kickoff your review of The Art of Walt Disney: From Mickey Mouse to the Magic Kingdoms
Koen
Nov 03, 2014 rated information technology information technology was astonishing
I of the most beautiful and educative books I ever read. Shows you how f.i. "Snow White" came to exist not simply an astounding motion picture, simply one of the 20th century'south major works of art. (I lent this wonderful (and very expensive) book, a birthday gift from a cherished ex-loved i, to my then girlfriend'due south blood brother more than xx years ago, under the explicit condition that I wanted information technology dorsum within iii months ... I'm even so waiting ... the bounder!) One of the most beautiful and educative books I always read. Shows you how f.i. "Snow White" came to exist not but an phenomenal picture, but i of the 20th century's major works of fine art. (I lent this wonderful (and very expensive) book, a birthday gift from a cherished ex-loved ane, to my then girlfriend's blood brother more than twenty years ago, under the explicit condition that I wanted it back within iii months ... I'g still waiting ... the bastard!) ...more than
Sesana
Oct eighteen, 2011 rated information technology really liked it
This, plainly the nearly recent edition of The Art of Walt Disney, dates from 2004. For context, that was the year Home on the Range and Incredibles was released. California Adventure and DisneySea were even so new, and Hong Kong Disneyland was on the verge of opening.

This book tries to cover a lot. Way too much, probably. Why carp covering The Disney Afternoon if you can just give it a few paragraphs, and nigh of the shows simply get ane sentence? The individual parks get more than, ameliorate, and more

This, plain the most recent edition of The Art of Walt Disney, dates from 2004. For context, that was the year Home on the Range and Incredibles was released. California Gamble and DisneySea were withal new, and Hong Kong Disneyland was on the verge of opening.

This volume tries to cover a lot. Way too much, probably. Why bother covering The Disney Afternoon if you tin can only give it a few paragraphs, and most of the shows merely go one sentence? The individual parks go more, improve, and more detailed coverage in other books.

But we're all really hither to read well-nigh Disney shorts and animated features. And the older the piece of work, the more information given virtually it. As fourth dimension goes past, the sections about each work gets shorter and shorter. And so if you're interested in Oswald the Lucky Rabbit, you're in luck. Sleeping Beauty? Not and so much.

Any book with "fine art" in the title needs to have nifty illustrations, and there's some really good stuff in hither. Backgrounds, model sheets, concept fine art, storyboards... It'due south all very cool. And this is, of course, the real allure of the book, and why I enjoyed it.

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Tracey
[NOTE: I am reading the 1973 version, so the concluding picture referenced is The Aristocats

A massive coffee-tabular array format volume that delves into history of the Walt Disney Studios through the artwork of its cartoon shorts, movies, live-activity films and the theme parks. While the author is a bit of a Disney apologist, I found the text fairly engaging, and the artwork phenomenal - I especially enjoyed the two-folio foldouts.

The final chapters dealing with the theme parks - Disneyland and the newly-opened

[Notation: I am reading the 1973 version, so the terminal movie referenced is The Aristocats

A massive java-table format book that delves into history of the Walt Disney Studios through the artwork of its cartoon shorts, movies, live-activeness films and the theme parks. While the writer is a fleck of a Disney apologist, I found the text adequately engaging, and the artwork phenomenal - I especially enjoyed the ii-page foldouts.

The terminal chapters dealing with the theme parks - Disneyland and the newly-opened Walt Disney World (with only the Magic Kingdom, and two hotels - the Contemporary & the Polynesian in operation) were quite interesting; as was the article from an architectural magazine - the author's name escapes me at the moment.

Definitely worth our purchase price (a steal at $vii used) - recommended to anyone interested in the design and art behind the Walt Disney Productions empire.

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Ross Bonaime
Over the quarantine, I've decided to sentry all the Disney animated classics in lodge, and I figured at that place could be no improve companion for this than The Art of Walt Disney by Christopher Finch. The version I take was originally released in the 1970s and republished in the 80s, so it's far from current. By the stop of this book, Robin Hood was currently in production and EPCOT was nonetheless beingness planned as the urban center of the future.

But The Art of Walt Disney works bang-up as a solid introduction to the st

Over the quarantine, I've decided to scout all the Disney animated classics in order, and I figured there could be no better companion for this than The Art of Walt Disney by Christopher Finch. The version I have was originally released in the 1970s and republished in the 80s, and so it'southward far from electric current. By the terminate of this book, Robin Hood was currently in production and EPCOT was withal being planned as the metropolis of the future.

Merely The Art of Walt Disney works smashing as a solid introduction to the story of Walt Disney, Disney as a visitor and the products that fabricated them the behemoth visitor they are today. Finch gives just the essential details to Disney's life in how they chronicle to Disney's life every bit an artist and producer. I greatly appreciate the detail that Finch goes into those early features, most notably as he digs into those beginning five masterpieces. But the further into Disney'southward history the volume goes, the less item he gives to the latter films. Even films that are considered classics get little more a few screenshots and a quick synopsis. But frankly, I'll give that a slide, since I did enjoy that Finch tends to concord with my more controversial opinions on certain Disney films (Alice in Wonderland and Sleeping Dazzler: y'all're beautiful to look at, but you're empty!)

Coming well-nigh the end of the book, I also wish Finch had given a bit more coverage to Disney'southward live-action films, the nature documentaries and especially, the art of the parks. Finch marvels at the brilliance of both Disney World and Disneyland, only then allows most of the chapter to be taken up by an essay from an compages magazine. It'south yet interesting to learn about the infrastructure of the parks, simply information technology nonetheless ends the book on a dry annotation.

My only real complaint is that this massive 450-folio java tabular array book isn't bigger. I wish in that location was more detail to much of the later Disney products, and that they were given equally much care as the early shorts and films. Very curious to see what after versions of this volume are like and to see if Finch does spread out the information a flake more, because all I want is more than of it.

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Alenka
Having read the biography of Disney this was a nice follow-up. It deals mainly (as the championship implies) with the artistic side of the concern: how Disney started as a visitor, what innovations they brought to movie making, specially animated movies, the artistic procedure of the early on movies and some of the later movies, the big breakthroughs, and finally the conception of the idea of Walt Disney earth and how it was realized. Very interesting read, nicely complemented with pictures from Disney'due south Having read the biography of Disney this was a nice follow-upward. It deals mainly (every bit the title implies) with the artistic side of the concern: how Disney started as a company, what innovations they brought to movie making, particularly animated movies, the artistic process of the early movies and some of the afterward movies, the big breakthroughs, and finally the formulation of the idea of Walt Disney earth and how it was realized. Very interesting read, nicely complemented with pictures from Disney's life, early on sketches, movies, etc. ...more
Sydney Smith
Do you ever wonder what made Walt Disney desire to make his company? And so you should read the nonfiction book The Art of Walt Disney- From Mickey Mouse to The Magic Kingdoms by Christopher Finch. In the book Finch explains Walt Disney'south babyhood and what fabricated him want to brand something out of his drawings that he always loved to do as a child. Then it goes on to tell nigh his start jobs and things he created including brusque films and his most popular characters Oswald the Rabbit and Mickey The Thou Do you ever wonder what made Walt Disney desire to make his company? Then you should read the nonfiction volume The Art of Walt Disney- From Mickey Mouse to The Magic Kingdoms by Christopher Finch. In the volume Finch explains Walt Disney'south childhood and what fabricated him desire to brand something out of his drawings that he always loved to do as a kid. So it goes on to tell about his outset jobs and things he created including short films and his virtually popular characters Oswald the Rabbit and Mickey The Mouse. Later on Finch showed how Disney's mind worked to create his short films and movies. He wrote history on the Disney Parks. Overall, I retrieve this book gave me a good understanding of Walt Disney and fabricated me want to know more about him.
I actually enjoyed reading this book because it had a good deal of information virtually Walt Disney and his thought procedure and got me thinking my MGRP topic. The volume was interesting and fun to read considering it was interesting to be able to learn virtually the man who created the movies and characters that nosotros learned to love. Some interesting things that I learned from reading this book are the first blithe flick that he created was stories on Alice in Wonderland. Besides, I learned that Song of The South was the start alive action motion picture created by Disney. Finally, the one thing that I learned was that "Walt Disney World opened by Roy Disney (Walt Disney'southward Blood brother) in Oct 1871."(p. 152) and that Disney was a collector of mechanical toys and wanted to make an art of screen animation and "the offset audio-animatronic models made were some exotic birds which eventually formed the ground of Disneyland's Tiki Room." (p. 152)
The Art of Walt Disney: From Mickey Mouse to The Magic Kingdoms influenced me to exercise my MGRP on Walt Disney because the book showed me how interesting Walt Disney is and what made him desire to brand his company the way that he did. Finch showed that Walt Disney started off with short films and went to make larger movies and soon the Disney Parks. I want to learn more than in my research about his movies and what made him create them, his childhood/ family life, and the Walt Disney Parks and what he did to make the Disney company so successful.
Finally, I really liked this book and so much because gave me a good agreement of Walt Disney fabricated me want to learn more than about him and his visitor. I definitely would recommend this volume to people that savour Walt Disney/ his company and would like to learn more nigh him. Nonetheless, I think that the author could organize the book a lilliputian ameliorate then it's easier to find sure data throughout the volume.
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Stephanie
[The version I read was the 2011 edition, where the most contempo picture releases were Tangled for Disney and Toy Story 3 for Pixar (only earlier the release of Cars 2)]

The Fine art of Walt Disney is a part-fine art-book part-biography of Walt Disney himself and the growth of his eponymous visitor. It'due south a huge volume, a coffee tabular array mode book, with full pages of lavish artwork and concept designs, brought into a framework with a narrative about Disney'south beginnings and the creation of each of their works.

Information technology ru

[The version I read was the 2011 edition, where the most recent film releases were Tangled for Disney and Toy Story three for Pixar (just before the release of Cars two)]

The Art of Walt Disney is a office-art-book function-biography of Walt Disney himself and the growth of his eponymous company. It's a huge volume, a coffee table fashion volume, with full pages of lavish artwork and concept designs, brought into a framework with a narrative nearly Disney's ancestry and the creation of each of their works.

Information technology runs more often than not chronologically, about how Disney got into blitheness originally, through the creation of Mickey Mouse, production of shorts, and eventual move to characteristic length films. The stories are told in great detail, with nods to significant personel and explanations of work and technology. The narrative upwards through the first five feature films (Snowfall White, Pinocchio, Fantasia, Dense and Bambi) is excellent, and you get a real sense of the development of the studio and the productions.

Aaaaaand then it went from a five-star review to a three-star review from there. It continues with a sense of "well, nosotros've explained the nuts, now lets rattle on through the rest". The other films are all talked nigh individually, in order, just in nowhere about equally much particular. The death of Walt Disney, and the Dark Period and the Renaissance are all explained only it always felt like it kept coming upwardly short and moving on to the next topic too chop-chop. A lot of the time for films, descriptions were kept to a handful of short paragraphs, the majority of which were simply synopses of the pic plot. In places these descriptions border on film reviews, with the author stating whether the result was proficient or bad every bit if information technology was fact. I took the short and edgeless medicore review of 'The Emporer'south New Groove' quite personally (it'south my favourite).

Afterwards the run through the film progression, upward to Tangled, the volume goes into the development of the Pixar studios, how they became successful and were eventually brought into the Disney fold. After this is a short piece on live-action productions, and the book ends with capacity on the Disney theme parks.

It'southward a good, broad overview of the history of Disney. It's difficult to review because the first third/half is SO fantastic, I wish information technology had connected similar that for the whole volume. The starting time half is a definite must-read for Disney fans, just the rest doesn't become into enough detail to exist satisfying.

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Roy Gloeckl
Jan 22, 2013 rated it really liked it
This was an admittedly fascinating read. The background data on the films, animated and live-action, too as the parks all around the world, are exactly what any Disney fan would want to read.

There were a few moments when I idea there could have been less synopsis of a movie and more than groundwork information. In fact, some movies seemed to get *but* a synopsis and the author's opinion, no background data at all. That brings me to the other thing that kind of grated on my nerve

This was an absolutely fascinating read. The background information on the films, blithe and alive-action, as well every bit the parks all around the world, are exactly what any Disney fan would want to read.

There were a few moments when I idea there could have been less synopsis of a movie and more than groundwork information. In fact, some movies seemed to become *just* a synopsis and the author'southward opinion, no background data at all. That brings me to the other thing that kind of grated on my nerves in this book: the author. I suppose I should understand his disquisitional way of looking at the blithe films. He analyzes the technical aspects, the character pattern, story, creative vision, overall product, musical score, etc. I totally appreciate that. What bothered me was when he would non hesitate to telephone call movies I found very enjoyable to be "utter failures" and therefore, non bother to offer much more information across why he idea they were bad. Dinosaur, Treasure Planet, Tarzan, Hercules and worst of all, Alice in Wonderland, were all some of the blithe films he labeled as failures. Disney itself has a way of doing this same thing, ignoring the movies that didn't bring in the coin and pushing the ones that did. Sure, that makes audio business sense merely giving a scrap of attending to them won't kill you. There are people out there that *loved* Hercules. Alice is a cult phenomenon. While I love The King of beasts King, Aladdin, B&B and the Trivial Mermaid, at that place is only so many park rides/attractions and merchandise one can stand up from those films earlier they become old news. Just like Disney, he decided that these "bottom movies" didn't deserve anything merely his derision and he apace moved on. No concept art, no background, nix. For a book every bit big as this 1, you could accept included *one* slice of concept art from *any* of these...wiggle.

All in all, lots of great data. Heavy book though. I think I hurt my wrist holding it up to read in bed. Can you go carpal tunnel from holding upward a book?

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Vimacone
There have been several updated versions over the years. The ane that I have is the original 1973 version, which is what I'll be describing. There are several production sketches and drawings which I haven't seen published in any other book. In the section on the features, more attention is given to Snow White, Pinocchio, and Fantasia than any other feature which shouldn't be too surprising since those were the first three films which were made when the quality if Disney blitheness was at its pinnacl There have been several updated versions over the years. The 1 that I have is the original 1973 version, which is what I'll be describing. There are several production sketches and drawings which I haven't seen published in whatever other volume. In the department on the features, more attending is given to Snow White, Pinocchio, and Fantasia than any other feature which shouldn't be too surprising since those were the starting time 3 films which were made when the quality if Disney blitheness was at its acme. The other films but get a couple of screen grabs or are non mentioned at all. The 1973 edition has a section on the making of the then new release Robin Hood, which has had piffling coverage in any Disney volume.
I highly recommend getting the 1973 or 1995 edition.
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Annika Brock
A little torn on what to rate this one, but because it more than sold every bit an art book and did well with having concept art and finished backgrounds and stuff, I've bumped it up a bit.
One chief thing that bellyaching me is that there was a bit a generalization nigh review and reception of some of the films, especially more recent ones, that doesn't feel accurate. I feel it was more the author's personal feelings than annihilation, though I suppose it may have lined upwardly with critic reviews, which, equally we all kno
A fiddling torn on what to rate this ane, but because information technology more sold equally an fine art book and did well with having concept art and finished backgrounds and stuff, I've bumped it up a bit.
One main matter that annoyed me is that at that place was a bit a generalization about review and reception of some of the films, peculiarly more recent ones, that doesn't feel accurate. I experience it was more the author's personal feelings than anything, though I suppose it may have lined up with critic reviews, which, as we all know, are generally garbage anyway.
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Ellen
Jan xi, 2020 rated it actually liked it
Walt Disney was born in 1901, into a world that was simply get-go to test the premises of photography and cease-action photos that were the beginnings of animation. He began his craft at the Kansas Metropolis Flick Advertisement where he basically produced commercials. He began to create short animations called "Laugh-o-Grams" which became popular enough for Disney to hire staff and expand his enterprise. Eventually Walt moved to California and started his business organization that would get more lucrative than his wildest Walt Disney was built-in in 1901, into a world that was only get-go to test the bounds of photography and stop-action photos that were the beginnings of animation. He began his arts and crafts at the Kansas City Film Advertising where he basically produced commercials. He began to create short animations called "Laugh-o-Grams" which became popular enough for Disney to rent staff and expand his enterprise. Eventually Walt moved to California and started his business organisation that would go more lucrative than his wildest imaginings.

Mickey Mouse made his debut in 1928, chop-chop followed by Minnie Mouse and Donald Duck who became then popular he virtually eclipsed Mickey'south star. The greatest success of Walt's early years was the 1933 product of the "Three Trivial Pigs". Experimenting with animation, Walt began dreaming of making feature length films and in 1937 "Snowfall White" opened at a star-studded premiere. Countless successes would follow as well as a few films not quite and then warmly embraced by the public. Two of his nearly famous titles, "Bambi" and "Dense", suffered from the unfortunate timing of beingness produced at the beginning of WWII. Disney Studios shelved animated films for several years as they produced short instructional films for the authorities. Once the war was over, Disney again began feature length animated films; Peter Pan, Cinderella, Lady and the Tramp and Sleeping Beauty were just a few of his well-received titles.

Alive action films began in the 1940's with "Song of the Southward" and "So Dear To My Centre". In the l's Walt began producing "True Life Adventures", a series of films dealing with nature. In 1964 the Disney Studios reached their acme with their most popular moving picture nonetheless: "Mary Poppins". As Walt began to experience the furnishings of age and ill-health he turned his talents and vivid imagination to the building of Disneyland. Walt did not live to see his dream of Disney World fulfilled but his legacy lives on in everything he touched. This volume was published in 1975 and the next big Disney venture was but in the development phase: Epcot Centre.

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Luke White
May 26, 2017 rated information technology actually liked it
I read the version which has been updated to include Tangled and Disney's California Chance park expansion. I found the book equally a whole to be a fascinating dive into animation history offering complex critical analyses of the Disney canon. These are given alongside stories, anecdotes, and historical context surrounding their development, release, and eventual reception. Finch besides pays close to attention to weigh each development on its ain terms as well as judging it confronting the greater Disn I read the version which has been updated to include Tangled and Disney'due south California Adventure park expansion. I found the book as a whole to be a fascinating dive into blitheness history offering circuitous disquisitional analyses of the Disney canon. These are given alongside stories, anecdotes, and historical context surrounding their development, release, and eventual reception. Finch likewise pays close to attending to counterbalance each development on its ain terms as well as judging it against the greater Disney canon as a whole. This is done with some success, except where he fails to acknowledge shifting audience expectations that make judging the success of "Snowfall White" versus something like "Mulan" a case of apples and oranges. I appreciated the comprehensiveness of the work, especially its attempt to identify the Pixar story inside the Disney narrative while still acknowledging Pixar's independent successes. Where the book fails to unpack the true significance of "art" inside the company is in its analysis of the parks. Much of those chapters just offering a cursory history of their development and list of their unique offerings without much assay of their artistic or cultural success like Finch offers for the films. Of course, that effort could double the size of the book and other books have done this well plenty already ("Designing Disney'due south Theme Parks"). However, more attempt could accept been given to showing how the developments in the parks were extensions of knowledge gained from animation and film.
Overall, I actually enjoyed the volume. It renewed my appreciation and increased my knowledge of animation and the Walt Disney Company as a whole. A must read for any fan of Disney or blitheness!
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Jaimie
Notation: this is the condensed version of Finch'due south more lengthy (ca. 500 page) publication almost Disney. I've read a couple of other books on the history and art of Walt Disney which go into a huge amount of particular virtually the development of the company that dominates American animation as well every bit the individual films that led to its success, but this volume is a pretty decent light take on the subject. Finch discusses the early days of Disney and his development into a business mogul in simply enough det Annotation: this is the condensed version of Finch's more lengthy (ca. 500 folio) publication nearly Disney. I've read a couple of other books on the history and art of Walt Disney which become into a huge amount of detail near the development of the company that dominates American animation also as the private films that led to its success, merely this book is a pretty decent calorie-free take on the field of study. Finch discusses the early days of Disney and his evolution into a business mogul in merely enough detail that we're kept engaged, but steers far articulate of attempting to be a really comprehensive history. He covers Disney's earliest curt films (spending more fourth dimension on these than whatsoever of the other topics information technology seems) and the initial full length features earlier delving into brief discussions on Disney's ventures into alive action and the ideas behind Disneyland and Disneyworld. I'thousand generally always more interested in more in depth discussions on specific projects - give me an unabridged book on Fantasia, PLEASE - but this was an easy to read introduction to Disney'south history, which showcases Finch's passion for sharing film (and specifically the art of animation) history. ...more
Sarah
A fascinating wait into the processes of Walt Disney'due south many creative projects -- from his early animated cartoons and feature films, to the planning and beginnings of Disneyland and Walt Disney Earth -- which, although written in most a dry, textbook manner, nevertheless is chock-full of interesting backside-the-scenes data likewise equally critiques of the actual artistic factors of each.

Sprinkled with samples, sketches, and photographs, the volume just scratches the surface of what could have

A fascinating look into the processes of Walt Disney'southward many creative projects -- from his early animated cartoons and feature films, to the planning and ancestry of Disneyland and Walt Disney World -- which, although written in virtually a dry, textbook style, yet is chock-full of interesting behind-the-scenes information likewise equally critiques of the bodily artistic factors of each.

Sprinkled with samples, sketches, and photographs, the book merely scratches the surface of what could have been explored in its pages; but what is there seemed a expert snack, and a curtailed overview.

I dear how the "nerdy" side of things is not much overlooked in this volume, merely is included in the treatment of each project. Not simply the artwork itself and its subjects are touched upon, but too the difficulties and triumphs met by Walt and his team in technical areas regarding camera work, evolving developments in blitheness, audio-animatronic figures, transit systems, and more.

In short, this volume could accept been 5 times as large and it would still accept kept my interest.

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Ella Catherall
What this volume did information technology did very well. However, it was not what I was looking for. Much of the descriptions of TV shows and pic bits simply seemed to be lists of reviews of movies. There's cipher wrong with this and the artwork included is marvellous. The issue is that I was hoping this would go into the means that the movies were made more than than it did. A further issue that I had with this was that it made it seem, in most cases, like in that location were no slip-ups in the path of the company, other than ' What this book did it did very well. However, it was not what I was looking for. Much of the descriptions of Television set shows and flick bits just seemed to exist lists of reviews of movies. There'south zero incorrect with this and the artwork included is marvellous. The issue is that I was hoping this would become into the means that the movies were made more than than information technology did. A further issue that I had with this was that it fabricated it seem, in most cases, like there were no skid-ups in the path of the company, other than 'The Black Cauldron'. There were enough of financial issues and issues with unions and stuff which would have been interesting to delve into - it makes information technology seem like Walt Disney was some kind of genius who was never wrong which is simply imitation as no one is like that. Regardless, it's a very pretty book and I would recommend it if you lot like anything Disney, no matter how defended you are. ...more
Stephanie
The art, both from completed works and sketches from the early on stages of concept and grapheme are stunning. Its an older book so it is missing everything fabricated in my lifetime only information technology held some interesting detail and history. I did feel the author gave their opinion of finished works a lilliputian too much as the terminal take on things rather than only their opinion and feelings. That annoyed me a bit, only otherwise information technology was a fun read with my girl to fulfill a biography requirement in her reading for The art, both from completed works and sketches from the early stages of concept and character are stunning. Its an older volume so it is missing everything made in my lifetime merely it held some interesting particular and history. I did experience the author gave their opinion of finished works a little besides much as the concluding have on things rather than only their opinion and feelings. That bellyaching me a bit, but otherwise it was a fun read with my daughter to fulfill a biography requirement in her reading for third grade. And since libraries are closed at the moment nosotros had to use the one I had on manus passed down from my parents years agone. ...more
Books Tell Tales
I constitute this book incredibly enlightening into Walt Disney'southward life, although at times the description lacked information - telling us, for example, that one film was an innovation (having previously explained us the reasons why we can call information technology an innovation) but wasn't the success that the company was expecting, this fourth dimension without telling us how and the possible reasons why information technology wasn't. Very detailed book, appart from those few instances. I found this book incredibly enlightening into Walt Disney's life, although at times the description lacked data - telling us, for example, that 1 film was an innovation (having previously explained usa the reasons why we can call it an innovation) just wasn't the success that the company was expecting, this time without telling u.s.a. how and the possible reasons why information technology wasn't. Very detailed book, appart from those few instances. ...more than
Dan Sendker
Jul 10, 2021 rated it really liked it
Some of the best, almost lavish Disney artwork I've ever seen in a book, specially i from the 70s. This book was massive.. It gave some decent background information on the animated films and shorts (though some classics, like "The One-time Manufactory" and "Wynken, Blynken, and Nod," were neglected), but cipher that isn't covered in more than depth in other animation books. The sections on the alive-activeness films and theme parks were more informative. Some of the best, most lavish Disney artwork I've ever seen in a volume, especially one from the 70s. This book was massive.. Information technology gave some decent groundwork data on the animated films and shorts (though some classics, similar "The Erstwhile Manufacturing plant" and "Wynken, Blynken, and Nod," were neglected), just nil that isn't covered in more depth in other animation books. The sections on the live-action films and theme parks were more than informative. ...more
H.G. Howell
More or less the same equally From Mickey Mouse to Dazzler and the Beast. Not as much info on the parks as I would have liked and really just a retread of what I accept already read.
Coleman Wigger
Nifty artwork collection.
Camille
I accept a good feeling about this
Stephen Chase
Feb 16, 2021 rated it it was amazing
This review has been hidden because information technology contains spoilers. To view it, click hither. The greatest art book ever invented considering it contains Walter Elias Disney's art!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! The greatest art book always invented considering it contains Walter Elias Disney's art!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ...more than
Nora-adrienne
I ain an original 1973 1st edition of this book. It's an amazing history . I own an original 1973 1st edition of this book. It'south an amazing history . ...more
Tiffany Spencer

The Art of Walt Disney
Plot: This chronicles the story of Walt Disney'southward life, from the beginning years of his life as a modest boy on the farm to the last twelvemonth of planning for the creation of Walt Disney State before cancer took him. And all the movies and innovations he created in the name of animation in between.

My Thoughts: This was A LOT of data to assimilate! But I'm surprised that the pages weren't as many every bit I thought they were. I own the hardcover edition and it is THICK! And I was happ


The Art of Walt Disney
Plot: This chronicles the story of Walt Disney's life, from the first years of his life equally a small boy on the subcontract to the terminal year of planning for the creation of Walt Disney State before cancer took him. And all the movies and innovations he created in the name of animation in between.

My Thoughts: This was A LOT of information to digest! Simply I'm surprised that the pages weren't every bit many as I thought they were. I own the hardcover edition and it is THICK! And I was happy to run into this could be read in a manageable amount of time. I'm not sure I ever got through the hard copy I have. (This eBook version I found on Open Library). And although this gives you lot a lot, of proficient to know cognition virtually Walt and all the corking Disney animators from the old days, much of it probably won't stick after you turn the last page. That'due south non to say it's not an absolutely GORGEOUS book! The earlier cells from some of the classic movies are BREATHTAKINGLY beautiful and EXTREMELY valuable just to have copies in your paw. And merely even if you're not from the days of the earlier cartoons, look them up on YouTube and you'll discover appreciation and a warmth for them in your heart. In the Microsoft Store, in that location's even an app that'due south free that you can see what they're describing if a brusk is mentioned in a chapter that features most of the before black and white (and later Technicolor) Mickey and the Silly Symphonies. I do wish that the volume would have gone a little more into Walt Disney Land and the ideas that went on in the creator'south minds for the attractions and different shops. And I thought that information technology was sad that he didn't get to alive to see what a monumental bear on Disney State and later Disney World had for people all over the globe. Simply it was inspiring to read his story!

Rating: 10 Because the illustrations are only PRICELESS!

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Luly
The Art of Walt Disney has been, for decades, the quintessential Disney volume, because it'south set up in the intersection of a lot of sub-genres of the subject. I consider that Disney books can be roughly grouped in different categories, according to what they focus on: history, blitheness, art, business organization, keepsakes & collectibles, imagineering & parks, live-action movies, to name some of them. Normally, they focus on i or two of those things, just this volume offers a wider view, which goes through histo The Fine art of Walt Disney has been, for decades, the quintessential Disney book, because it'southward set in the intersection of a lot of sub-genres of the subject. I consider that Disney books can exist roughly grouped in different categories, according to what they focus on: history, animation, fine art, business, keepsakes & collectibles, imagineering & parks, live-action movies, to name some of them. Normally, they focus on one or two of those things, but this book offers a wider view, which goes through history, blitheness, live-activity, business and theme parks through the years of the company.

Disney seems to agree nearly the importance of this book, since information technology has had, at to the lowest degree, 6 editions through the years: 1973, 1975, 1995, 1999, 2004 and 2011. It is uncertain if, with the introduction of apps similar Disney Animated, the book volition continue to be expanded, only it would be greatly appreciated if the tradition carried on.

I longed for the 2011 edition for a long fourth dimension, but I came across the rare 1999 curtailed edition and decided to give it a go, since adding at least one The Fine art of Walt Disney book to my Disney collection was greatly needed. This edition starts with Walt's beginnings, even before Laugh-O-Gram, and ends with the Eisner era (after Katzenberg left and Wells passed away), years earlier Iger, as y'all can guess. This means it spans the entirety of the Renaissance era in animation (the last movies included are Tarzan, Fantasia 2000 and Toy Story 2); whereas, parks-wise, it ends with Creature Kingdom's introduction and Celebration, and the international parks included are Tokyo and Paris. It likewise includes live actions such as the Miramax and Touchstone movies, equally well every bit the Disney ones.

I observe that this edition is missing from near places when you expect up the volume, maybe it was curt lived, since a next edition came less than five years after information technology, but it's a skilful stepping rock to have the entire Renaissance movies included in one identify.

I call up this is a starter book for any Disney shelf, but it may exist somewhat repetitive in instances if you have data from various historical moments in Disney elsewhere. If you lot're more interested on going in-depth on a specific field of study (like a sure business organisation bargain or a specific moving-picture show), it may exist not thorough enough, only if you're looking for a lot of information in one place, a source to have a bit of everything Disney, it'south a peachy 101 book to own (it fifty-fifty mentions some of the Disney Theatrical releases!). It does concur some subjective values and opinions here and there, when it comes to movies, only information technology isn't plenty to brand it bothersome.

The bad side of this volume is that things change so fast and then dramatically in Disney, that all editions terminate up being late by the time they come out, and then depending on which edition yous catch, you will find some information that isn't upwards to engagement anymore. Still, it's a great way to go along records and accept a wide diachronic view of Disney as a whole: as a company, an creative beacon and the dream of a man that outlives him.

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Josh
Aug 07, 2016 rated information technology actually liked it  · review of some other edition
Recommends it for: Disneyphiles
Regardless of whether you lot believe that Walt Disney bastardized numerous fairy tales or fabricated them saccharine-sweet to make them palatable for families, in that location is no denying the influence he has had on the world of blitheness and film making. His movies showed the world what could be done with animation and his constant drive to push technology and creativity forwards paved the way for the Disneyland resorts and unabridged areas of entertainment that were unheard of when he first began his visitor in th Regardless of whether you believe that Walt Disney bastardized numerous fairy tales or fabricated them saccharine-sweet to brand them palatable for families, in that location is no denying the influence he has had on the world of animation and movie making. His movies showed the world what could be done with animation and his constant drive to push applied science and inventiveness forward paved the way for the Disneyland resorts and entire areas of entertainment that were unheard of when he first began his visitor in the 1930s.

This massive tome goes into great detail about the cosmos of his blithe shorts which in turn led to the beginning animated picture show 'Snow White and the Seven Dwarves." The author discusses how Disney surrounded himself with incredibly talented men and women who were interested in crafting imaginative and thoroughly engrossing films that would exist embraced by all. The book doesn't shy away from Disney's personality which at times alienated people and it goes into neat item the times the visitor was nearly shut down due to coin woes too equally periods of disharmony in the company which caused inferior films to be released. But through each incident that would accept driven many to abandon the movie business, Disney persevered and pushed on, creating a place for himself and his creations in pop civilization forever.

This book touches on every one of the Disney animated films with some getting more pages than others. Some times it feels similar the writer is rushing through some films just to become to ones he enjoys more. I practice understand if he had written pages and pages on each movie, the entire book would exist more than a 1,000 pages, merely some movies only get a brief ane or 2 paragraphs when they deserved more. The book too discusses the live action films Disney produced. Once again, sadly some movies only get a cursory mention and others like 'Pete'south Dragon' don't merit any attention. The book also delves into the creation of the Disneyland resorts around the world and how Pixar pushed Disney honchos further and pushed the world of animation into new territories of imagination and creativity.

This is a very informative volume with corking accompanying pictures of both the artists and the movies. There is a lot of interesting information and lots of details for Disneyphiles. It's definitely worth reading and owning. I do hope someday that a truly definitive edition is written that does come close to a 1,000 pages.

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Gijs Grob
An abbreviated Dutch softcover version of this book was without doubtfulness the start book that draw me into Disney and into archetype cartoons in full general. I was therefore very happy to get agree on the first edition of the English language version, which is HUGE. Finch's volume is from 1973, and one of the earliest books on the history of animation, and it still is an first-class introduction to Disney's life and piece of work, from his humble ancestry in Kansas Urban center to the cosmos of Disney Earth and EPCOT centre. Finch An abbreviated Dutch softcover version of this book was without doubt the first book that draw me into Disney and into classic cartoons in general. I was therefore very happy to get hold on the first edition of the English language version, which is HUGE. Finch's book is from 1973, and ane of the primeval books on the history of blitheness, and information technology still is an splendid introduction to Disney's life and work, from his apprehensive beginnings in Kansas City to the creation of Disney Earth and EPCOT eye. Finch points out that Disney'due south work is the result of many men, some of which are called past proper noun, like Norman Ferguson. The biggest draw is the enormous amount of gorgeous illustrations, including storyboard drawings, layout drawings, animation drawings, background paintings, and behind-the-scenes photographs. To me, as a fan of Disney animation, the book dies out a fiddling when roofing Disney'southward nature documentaries, alive activeness films and theme parks, but Finch manages to evidence that all these are only different outings of Walt Disney'south strong vision on storytelling. In that respect Disneyland and Disneyworld can be regarded as translations of cinema into a 3-dimensional space, thus revolutionizing the amusement park field, and according to an added essay by Peter Blake, urban center architecture in general.

In short, this volume cannot be praised plenty, equally not but i of the offset, simply still 1 of the most satisfying introductions on Walt Disney.

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Sandra
In truth, I more often than not picked up this book because of all the illustrations. There were so many, and they are beautiful. But the book itself proved fun, too, talking about Walt Disney's life and the movies he made during his lifetime. The groundwork information was interesting, and I learned a few new things near Disney and animation that I hadn't come across before.

I'd have given the volume 5 stars, but the Dutch translation was a bit stiff, and sometimes the author seemed to lack a scrap of depth in

In truth, I mostly picked up this book because of all the illustrations. There were so many, and they are cute. But the book itself proved fun, also, talking about Walt Disney's life and the movies he made during his lifetime. The background information was interesting, and I learned a few new things most Disney and animation that I hadn't come across before.

I'd have given the book v stars, but the Dutch translation was a fleck stiff, and sometimes the author seemed to lack a fleck of depth in his text, merely saying "this movie wasn't as good (as the first three)", but he failed to give clear reasonings.

On a more than subjective note: I was surprised by him naming Pinocchio Walt'southward masterpiece, which I haven't really heard anyone say before. I had expected Fantasia to become that championship.. but I suppose that's a reason for me to go sentinel Pinocchio again, haven't seen it in ages. I just retrieve not liking it, merely maybe I should pay more attention the animation this time around.

In short: this is a quick read, and a concise history of the history of Walt Disney. Don't expect to actually get to know Walt Disney however, niggling time is spent on his grapheme, and he already is a mysterious, afar figure to begin with. But if yous intendance nearly his movies, or the ancestry of Disneyland, this book serves quite well equally an introduction.

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Christopher Finch was born in Guernsey in the British Channel Islands, and now lives in Los Angeles. He is an artist and a photographer who has had i person shows in New York and California, and he is the author of near thirty non-fiction books including the all-time sellers Rainbow: the Stormy Life of Judy Garland, The Art of Walt Disney, Jim Henson: the Works, and Norman Rockwell'due south America. Rece Christopher Finch was born in Guernsey in the British Channel Islands, and at present lives in Los Angeles. He is an artist and a photographer who has had one person shows in New York and California, and he is the author of almost thirty non-fiction books including the all-time sellers Rainbow: the Stormy Life of Judy Garland, The Fine art of Walt Disney, Jim Henson: the Works, and Norman Rockwell'south America. Recently he has embarked on a serial of noir-inflected mystery novels set in New York in the tardily 1960s and featuring the individual investigator Alex Novalis. The offset of these, Practiced Girl, Bad Girl, is to be published by Thomas & Mercer in 2013. These books draw on his own experiences in the New York art globe at a time when today's SoHo was an urban wilderness with rats frolicking in the gutters and artists eking out a living in arid loft spaces. He is married to Linda Rosenkrantz, an writer and a co-founder of the website Nameberry. ...more

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